Logo

Vector Math for 3D Computer Graphics

Vector Math for 3D Computer Graphics
by

Publisher: Central Connecticut State University

Description:
This is a tutorial on vector algebra and matrix algebra from the viewpoint of computer graphics. It covers most vector and matrix topics needed for college-level computer graphics text books. Most graphics texts cover these subjects in an appendix, but it is often too short. This tutorial covers the same material at greater length, and with many examples. This tutorial is useful for more than computer graphics. Vectors and matrices are used in all scientific and engineering fields, and any other field that uses computers. In many fields, the vocabulary used for vectors and matrices does not match that used in computer graphics. But the ideas are the same, and reading these notes will take only a slight mental adjustment.

Home page url

Download or read it online for free here:
Download link
(1.5MB, ZIP/PDF)

Similar books

Book cover: An Architecture for Combinator Graph ReductionAn Architecture for Combinator Graph Reduction
by - Academic Press
The results of cache-simulation experiments with an abstract machine for reducing combinator graphs are presented. The abstract machine, called TIGRE, exhibits reduction rates that compare favorably with previously reported techniques.
(17528 views)
Book cover: Mathematics for Algorithm and Systems AnalysisMathematics for Algorithm and Systems Analysis
by - Dover Publications
This text assists undergraduates in mastering the mathematical language to address problems in the field's many applications. It consists of 4 units: counting and listing, functions, decision trees and recursion, and basic concepts of graph theory.
(31622 views)
Book cover: Mathematics in the Age of the Turing MachineMathematics in the Age of the Turing Machine
by - arXiv
Computers have rapidly become so pervasive in mathematics that future generations may look back to this day as a golden dawn. The article gives a survey of mathematical proofs that rely on computer calculations and formal proofs.
(16496 views)
Book cover: Curves and Surfaces in Geometric Modeling: Theory and AlgorithmsCurves and Surfaces in Geometric Modeling: Theory and Algorithms
by - Morgan Kaufmann
This book offers both a theoretically unifying understanding of polynomial curves and surfaces and an effective approach to implementation that you can bring to bear on your own work -- whether you are a graduate student, scientist, or practitioner.
(7743 views)