Logo

Cross-Platform GUI Programming with wxWidgets

Large book cover: Cross-Platform GUI Programming with wxWidgets

Cross-Platform GUI Programming with wxWidgets
by

Publisher: Prentice Hall PTR
ISBN/ASIN: 0131473816
ISBN-13: 9780131473812
Number of pages: 744

Description:
wxWidgets is an easy-to-use, open source C++ API for writing GUI applications that run on Windows, Linux, Unix, Mac OS X, and even Pocket PC, supporting each platform's native look and feel with virtually no additional coding. Now, its creator and two leading developers teach you all you need to know to write robust cross-platform software with wxWidgets. This book covers everything from dialog boxes to drag-and-drop, from networking to multithreading. It includes all the tools and code you need to get great results, fast. From AMD to AOL, Lockheed Martin to Xerox, world-class developers are using wxWidgets to save money, increase efficiency, and reach new markets. With this book, you can, too.

Download or read it online for free here:
Download link
(6.8MB, PDF)

Similar books

Book cover: Physically Based Rendering: From Theory to ImplementationPhysically Based Rendering: From Theory to Implementation
by - Morgan Kaufmann
The book describes both the mathematical theory behind a modern photorealistic rendering system as well as its practical implementation. The book shows how to design a full-featured rendering system capable of creating creating stunning imagery.
(7196 views)
Book cover: Learning Modern 3D Graphics ProgrammingLearning Modern 3D Graphics Programming
by
This book teaches beginner-level programmable rendering for graphics programmers, from the ground up. The author also covers some important material that is often neglected or otherwise relegated to more 'advanced' concepts.
(12509 views)
Book cover: Computer GraphicsComputer Graphics
by - InTech
In order to visualize various things, many technologies are necessary and they are mainly divided into two types in computer graphics: modeling and rendering technologies. This book covers the most advanced technologies for both types.
(11647 views)
Book cover: GPU Gems 3GPU Gems 3
by - Addison-Wesley Professional
This volume provides a snapshot of the latest GPU (Graphics Processing Unit) programming techniques. Readers will find that the latest algorithms create ultra-realistic characters, better lighting, and post-rendering compositing effects.
(25084 views)