Object Oriented Programming with Java
Publisher: University of KwaZulu-Natal 2006
Number of pages: 221
Contents: Class Level Design; Object Based Programming; Object Oriented Programming; Applets, HTML, and GUI's; Object Oriented Design; A Solitaire Game - Klondike; Advanced GUI Programming; Generic Programming and Collection Classes; Correctness and Robustness; Input/Output.
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by Ralph Morelli, Ralph Walde - Prentice-Hall
Functional and flexible, this guide takes an objects-first approach to Java programming and problem using games and puzzles. Updated to cover Java version 1.5 features, such as generic types, enumerated types, and the Scanner class.
by Monica Pawlan - Addison-Wesley Professional
This book will help you learn Java fast, hands-on, with as little complexity and theory as possible. The guide covers all the fundamentals by developing a simple program that gradually grows into a full-fledged eCommerce application.
by Elliotte Rusty Harold - Cafe au Lait
This is a tutorial introduction to Java that just covers what you need to know to start programming command line applications in Java. This is an introduction to the basic syntax of the language. Part 3 covers the basics of writing applets in Java.
by Byron Weber Becker - Course Technology
This book is an innovative approach to learning introductory object-oriented programming. Students are introduced to object-oriented concepts with simulated robots, a hands-on approach that is engaging and fun for both students and instructors.