Object Oriented Programming with Java
Publisher: University of KwaZulu-Natal 2006
Number of pages: 221
Contents: Class Level Design; Object Based Programming; Object Oriented Programming; Applets, HTML, and GUI's; Object Oriented Design; A Solitaire Game - Klondike; Advanced GUI Programming; Generic Programming and Collection Classes; Correctness and Robustness; Input/Output.
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by Rahul Batra
This is a gentle introduction to the basics of the Java programming assuming no previous knowledge of it. Contents range from writing the simplest of Java programs to exception handling. Any knowledge of how programs work will benefit the reader.
by Gregory J. E. Rawlins - Indiana University
The book appeared as a material developed for the Fall 1999 C212 class at Indiana University. The text covers objects, classes, methods, Java interpreter. It is sutable for absolute beginners, the author will guide you step by step on learning Java.
by Daniel L. Schuster - Western State College
Enter the ACM Java libary. This library made it possible to teach simple graphics and arcade game programming to students with no prior programming experience. But the students are still learning real coding and real Java.
by Yakov Fain
Written for kids from 11 to 80 years old and for school computer teachers, parents who want to get their child into the world of computer programming and college students who are looking for a supplement to overcomplicated textbooks.