Programming Abstractions in C++
by Eric S. Roberts
Number of pages: 682
Eric Roberts' 'Programming Abstractions in C++' gives students opportunities to practice and learn with engaging graphical assignments. A client-first approach to data structures helps students absorb, and then apply the material.
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Packed with realistic examples and in-depth advice, extensively revised and expanded, this book reveals today's best Qt programming patterns for everything from implementing model/view architecture to using Qt 4.3's improved graphics support.
by Julian Smart, Kevin Hock, Stefan Csomor - Prentice Hall PTR
wxWidgets is a free C++ API for writing GUI applications. This book is the best way for beginning developers to learn wxWidgets programming in C++. It is a must-have for programmers thinking of using wxWidgets and those already using it.
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Learn how to use C++ code to create basic animated graphics in this chapter from Beginning Game Programming by Michael Morrison. Practical lesson based on C++ programming, the basics of drawing graphics using the Windows Graphics Device Interface.
From the table of contents: Mathematics and Physics for Computer Graphics; Foundations of 3D Rendering; Better, Faster, More; Advanced Techniques; Digital Imaging; Procedural Generation of Virtual Worlds. 32 lessons, 166 chapters, C++ source code.