Real Time Research: Improvisational Game Scholarship
by Seann Dikkers et al.
Publisher: ETC Press 2010
Number of pages: 194
Real-Time Research is all about reconnecting with the thrill of discovery that initially led us into the age of science - ask an intriguing question, refine it with a diverse group of exciting minds, then go look for an answer. This zooms in on what is fun about science and excites the desire to quickly test more and more ideas, questions, and projects.
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The objective of this book is to lift the fog of the various misunderstandings of college: credits, courses, assignments, studying, etc. It is somewhat slanted toward US students; however, many of the things can be applied to different colleges.
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This book presents a range of techniques that self-motivated learners can use to connect with each other and develop stronger communities and collaborations. The book is addressed to everyone who is interested in how learning works ...
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A guide which helps students, professionals, and other lifelong learners develop a better approach to their educational and career pursuits. The authors blend the latest research with entertaining stories to teach readers how to truly pay attention.
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