Logic and the Foundations of Game and Decision Theory
by Giacomo Bonanno, et al.
Publisher: Amsterdam University Press 2008
Number of pages: 240
LOFT is a key venue for presenting research at the intersection of logic, economics and computer science, and the present collection gives a lively and wide-ranging view of an exciting and rapidly growing area. This volume collects together revised papers originally presented at the 7th Conference on Logic and the Foundations of Game and Decision Theory (LOFT 2006).
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by Christian-Oliver Ewald
These are lecture notes for a course in game theory. The text covers general concepts of two person games, Brouwer’s fixed point theorem and Nash’s equilibrium theorem, more general equilibrium theorems, cooperative games and differential games.
by Yoav Shoham, Kevin Leyton-Brown - Cambridge University Press
Multiagent systems consist of multiple autonomous entities having different information and diverging interests. This comprehensive introduction to the field offers a computer science perspective, but also draws on ideas from game theory.
by Giacomo Bonanno - University of California, Davis
This is a textbook on non-cooperative Game Theory with 165 solved exercises. It is intended to be rigorous and it includes several proofs. It is appropriate for an undergraduate class in game theory and also for a first-year graduate-level class.
by Melvin Dresher - RAND Corporation
This book introduces readers to the basic concepts of game theory and its applications for military, economic, and political problems, as well as its usefulness in decisionmaking in business, operations research, and behavioral science.