Quest to Learn: Developing the School for Digital Kids
by Katie Salen Tekinbas, et al.
Publisher: The MIT Press 2010
Number of pages: 164
Quest to Learn, an innovative school for grades 6 to 12 in New York City, grew out of the idea that gaming and game design offer a promising new paradigm for curriculum and learning. The designers of Quest to Learn developed an approach to learning that draws from what games do best: drop kids into inquiry-based, complex problem spaces that are built to help players understand how they are doing, what they need to work on, and where to go next.
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