Logo

Quest to Learn: Developing the School for Digital Kids

Large book cover: Quest to Learn: Developing the School for Digital Kids

Quest to Learn: Developing the School for Digital Kids
by

Publisher: The MIT Press
ISBN-13: 9780262515658
Number of pages: 164

Description:
Quest to Learn, an innovative school for grades 6 to 12 in New York City, grew out of the idea that gaming and game design offer a promising new paradigm for curriculum and learning. The designers of Quest to Learn developed an approach to learning that draws from what games do best: drop kids into inquiry-based, complex problem spaces that are built to help players understand how they are doing, what they need to work on, and where to go next.

Home page url

Download or read it online for free here:
Download link
(1.3MB, PDF)

Similar books

Book cover: Ebooks in Education: Realising the VisionEbooks in Education: Realising the Vision
by - Ubiquity Press
Ebooks are coming of age in education, as this collection demonstrates. The book will provide guidance to institutions as they develop services to support students and researchers and will be of interest to publishers, teachers, lecturers, etc.
(2753 views)
Book cover: ARTiculating: Teaching Writing in a Visual WorldARTiculating: Teaching Writing in a Visual World
by - Heinemann
The book explores the central role that the visual plays in a multimediated, computerized culture. The contributors to this collection and the editors ask how we can exploit the intersections between the visual and the verbal to improve learning.
(2590 views)
Book cover: TeacherCraft: How Teachers Learn to Use MineCraft in Their ClassroomsTeacherCraft: How Teachers Learn to Use MineCraft in Their Classrooms
by - unglue.it
Minecraft is currently the game of choice for millions of youth and also for these seventeen teachers. Its rapid adoption provides a unique window of opportunity to look inside the recent memory of innovative teachers and unpack how they learned.
(3045 views)
Book cover: New technologies, new pedagogies: Mobile learning in higher educationNew technologies, new pedagogies: Mobile learning in higher education
by - University of Wollongong
This e-book explores the use of mobile devices in learning in higher education, and provides examples of good pedagogy. The examples this book will provide the reader with the inspiration to teach their own courses in ways that employ mobile devices.
(5786 views)