Machine Learning for Designers
by Patrick Hebron
Publisher: O'Reilly Media 2016
Number of pages: 79
This book not only introduces you to contemporary machine learning systems, but also provides a conceptual framework to help you integrate machine-learning capabilities into your user-facing designs. Using tangible, real-world examples, author Patrick Hebron explains how machine-learning applications can affect the way you design websites, mobile applications, and other software.
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by David Barber - Cambridge University Press
The book is designed for final-year undergraduate students with limited background in linear algebra and calculus. Comprehensive and coherent, it develops everything from basics to advanced techniques within the framework of graphical models.
Contents: Introduction and Main Principles; Background and Preliminaries; Knowledge discovery in Databases; Reasoning; Search Methods; Statistics; Main Learning Paradigms; Classification Tasks; Online Learning; Semi-supervised learning; etc.
by Amnon Shashua - arXiv
Introduction to Machine learning covering Statistical Inference (Bayes, EM, ML/MaxEnt duality), algebraic and spectral methods (PCA, LDA, CCA, Clustering), and PAC learning (the Formal model, VC dimension, Double Sampling theorem).
by Hal Daumé III - ciml.info
Tis is a set of introductory materials that covers most major aspects of modern machine learning (supervised and unsupervised learning, large margin methods, probabilistic modeling, etc.). It's focus is on broad applications with a rigorous backbone.