An Introduction to Design Patterns in C++ with Qt 4
by Alan Ezust, Paul Ezust
Publisher: Prentice Hall PTR 2006
Number of pages: 656
This book assumes no C or C++ programming experience, and it covers the language features of C++ that readers need to know in order to use Qt 4 classes as early as possible in the examples and assignments. It can be used as a textbook for teaching C++ and design patterns, with an emphasis on open-source code reuse. By the end of the book, the reader should have a deep understanding of both the language and libraries, as well the design patterns used in developing software with them.
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by Sharam Hekmat - PragSoft Corporation
This text is a concise introduction to the C++ programming language, each chapter consists of short sections, so that beginners can understand the language in a short period of time. You will learn to program in C++ and properly use its features.
by Kjell Bäckman - BookBoon
This text is intended as course material for Structured Programming with C/C++ at university level. It can also be used as self-learning material. The purpose of the book is to teach how to 'think programming' and secondarily to teach C++ code.
This book covers the C++ programming language, its interactions with software design and real life use of the language. It is presented in a series of chapters as an introductory prior to advance courses but can also be used as a reference book.
by Owen L. Astrachan - McGraw - Hill
This book is designed for a first course in computer science that uses C++ as the programming language. The goal was to leverage the best features of the language using sound practices of programming and pedagogy in the study of computer science.