An Introduction to Design Patterns in C++ with Qt 4
by Alan Ezust, Paul Ezust
Publisher: Prentice Hall PTR 2006
Number of pages: 656
This book assumes no C or C++ programming experience, and it covers the language features of C++ that readers need to know in order to use Qt 4 classes as early as possible in the examples and assignments. It can be used as a textbook for teaching C++ and design patterns, with an emphasis on open-source code reuse. By the end of the book, the reader should have a deep understanding of both the language and libraries, as well the design patterns used in developing software with them.
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by K. R. Venugopal - Muhammadali Shaduli
The book covers concepts such as programming paradigms, the need for OOPs technology, extending C/C++ at a glance, fundamental constructs of the C++ language, classes and objects, inheritance, polymorphism, generic programming, streams computations.
by Richard L. Halterman - Southern Adventist University
Table of Contents: The Context of Software Development; Writing a C++ Program; Values and Variables; Expressions and Arithmetic; Conditional Execution; Iteration; Other Conditional and Iterative Statements; Using Functions; Writing Functions; etc.
by Rob Miller - Imperial College London
These lecture notes are designed for an introductory course on programming, using the imperative core of C++. Very little previous programming experience is assumed. All the example programs have been written in ANSI standard C++.
by Neil Gray - University of Wollongong
This book is intended for introductory Computer Science courses that use C++ as an implementation language. It covers the introduction to computers, simple programs, functions and data aggregates, a touch of class, and Object Oriented programming.