Win32 Programming for x86 Assembly Language Programmers
by Henry Takeuchi
Publisher: OOPWeb.com 2007
A book on programming Windows applications using assembly. The text contains an introduction to console applications and files, a basic Win32 GUI program, popup windows and ownership, child windows, messages, mouse, graphics, etc.
Home page url
Download or read it online for free here:
by Steve Hoxey, at al. - Warthman Associates
This book describes the code patterns that perform well on PowerPC processors. The book will be particularly helpful to compiler developers and application-code specialists who are already familiar with optimizing compiler technology.
by Michael Abrash - Coriolis Group Books
A book for game developers and serious assembly language programmers. It explores the technology behind the popular Doom and Quake 3-D games, and explains optimized solutions to 3-D graphics problems from texture mapping, hidden surface removal, etc.
by Charles W. Kann - Gettysburg College
This book introduces students to assembly language programming in MIPS. It covers basic operators and instructions, subprogram calling, loading and storing memory, program control and the conversion of the assembly language program into machine code.
by Richard Mansfield - Compute! Publications
This book offers the reader both a detailed description of the LADS assembler and an efficient tool, a complete language with which to write other machine language programs. Every line in the program is described, all the subroutines are explained.