Data Structures and Algorithms with Object-Oriented Design Patterns in Python
by Bruno R. Preiss
Number of pages: 568
The primary goal of this book is to promote object-oriented design using Python and to illustrate the use of the emerging object-oriented design patterns. The book shows how these patterns are used to create good software designs. In particular, the following design patterns are used throughout the text: singleton, container, iterator, adapter and visitor. The book is targeted for second- and third-year students.
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by Albert Sweigart
A programming book for kids interested in learning to program their own computer games with python, a serious computer language which is used by professional programmers also. The book explains programming principles from the source code examples.
by Swaroop C H
This is a tutorial and a guide on Python programming for absolute beginners. If all you know about computers is how to save text files, then this is the book for you. The book is updated for the upcoming Python 3.0 language.
by John C. Lusth - The University of Alabama
Contents: Starting Out; Literals; Combining Literals; Precedence and Associativity; Variables; Assignment; Conditionals; Functions; Python Programs and Using Files; Input and Output; Scope; Loops; Recursion; Arrays; Sorting; Footnotes; etc.
by Jeffrey Elkner, Allen B. Downey, Chris Meyers - Green Tea Press
This book is an introduction to computer science using the Python programming language. It covers the basics of programming, including variables, functions, control flow, program debugging. Later chapters cover basic algorithms and data structures.