Learn to Program
by Chris Pine
Publisher: Pragmatic Bookshelf 2006
Number of pages: 176
Chris Pine takes a thorough, but light-hearted approach that teaches you how to program in Ruby with a minimum of fuss or bother. Starting with small, simple one-line programs to calculate your age in seconds, you'll see how to have your webpage send you email, to shuffle your music more intelligently, to rename your photos from your digital camera, and more. You'll learn the same technology used to drive modern dynamic websites and large, professional applications.
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by Lawrence C Paulson - University of Cambridge
This text teaches programming and presents some fundamental principles of computer science, especially algorithm design. The programming in this course is based on the language ML and mostly concerns the functional programming style.
by Carroll Morgan - Prentice-Hall
Rigorous treatment of most elementary program-development constructs, including iteration, recursion, procedures, parameters, modules and data refinement. Additions include more material on data refinement, recursively defined types, and case studies.
by Jon Bentley - Addison-Wesley Professional
The book focuses on choosing the right algorithms and on showing how to solve problems effectively. Each chapter frames a particular programming task (sorting numbers, creating anagrams, counting the words). Code examples are written in C and C++.
by Stephen Muggleton, Luc de Raedt - ScienceDirect
Inductive Logic Programming is a new discipline which investigates the inductive construction of first-order clausal theories from examples and background knowledge. The authors survey the most important theories and methods of this new field.