Learn to Program
by Chris Pine
Publisher: Pragmatic Bookshelf 2006
Number of pages: 176
Chris Pine takes a thorough, but light-hearted approach that teaches you how to program in Ruby with a minimum of fuss or bother. Starting with small, simple one-line programs to calculate your age in seconds, you'll see how to have your webpage send you email, to shuffle your music more intelligently, to rename your photos from your digital camera, and more. You'll learn the same technology used to drive modern dynamic websites and large, professional applications.
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by Robert M. Keller - Harvey Mudd College
This book is intended for a second course in computer science, one emphasizing principles wherever it seems possible. It is not limited to programming, it attempts to use various programming models to explicate principles of computational systems.
by Stephen Muggleton, Luc de Raedt - ScienceDirect
Inductive Logic Programming is a new discipline which investigates the inductive construction of first-order clausal theories from examples and background knowledge. The authors survey the most important theories and methods of this new field.
by Peter Van Roy, Seif Haridi - The MIT Press
Covered topics: concurrency, state, distributed programming, constraint programming, formal semantics, declarative concurrency, message-passing concurrency, forms of data abstraction, building GUIs, transparency approach to distributed programming.
by Allen Cypher - The MIT Press
Programming by Demonstration is a method that allows users to create programs by demonstrating what the program should do. The book describes 18 implementations of Programming by Demonstration, and discusses the problems for this method.