Learn to Program
by Chris Pine
Publisher: Pragmatic Bookshelf 2006
Number of pages: 176
Chris Pine takes a thorough, but light-hearted approach that teaches you how to program in Ruby with a minimum of fuss or bother. Starting with small, simple one-line programs to calculate your age in seconds, you'll see how to have your webpage send you email, to shuffle your music more intelligently, to rename your photos from your digital camera, and more. You'll learn the same technology used to drive modern dynamic websites and large, professional applications.
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by Karthik Naidu - GitBook
These are engineer's notes on problem solving. They are ideally suited as practice material for coding interviews. Each post has 5 sections: problem statement, examples, algorithm, code, test cases, and a discussion on time-complexity.
by James M. Reneau - CreateSpace
Learn to program a computer without the jargon and complexity of many programming books. This book engages through media and then introduces the concepts of structured programming. You will learn to program as you make animations and games.
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by Jon Bentley - Addison-Wesley Professional
The book focuses on choosing the right algorithms and on showing how to solve problems effectively. Each chapter frames a particular programming task (sorting numbers, creating anagrams, counting the words). Code examples are written in C and C++.