Practical Tips for Software-Intensive Student Projects
by Damith C. Rajapakse
This book contains a collection of practical tips - byte sized observations and lessons learned - gathered from the authors' software engineering experience and from many excellent books/articles on the topic. However, it does not intend to cover software engineering theory. The book is meant for students following software engineering project courses. It is usually hard for students to apply previously learned theories in a practical context. This is an attempt to help such students. Today's students have very little time for reading supplementary texts. That is why we try to keep this as short as possible.
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by A. Bijlsma, B.J. Heeren, E.E. Roubtsova, S. Stuurman - FTA
The central theme of this book is balancing the concerns and requirements of stakeholders, combining these into an architecture proposal by employing known tactics and patterns, producing a description of the architecture that can be communicated.
The problems to solve in software engineering are so complex or large, that a single developer cannot solve them anymore. This book is an introduction to the art of software engineering. It is intended as a textbook for an undergraduate level course.
by Shane Pinder - InTech
The book surveys the disciplines that inhabit the study and practice of human-computer interaction. The authors are passionate advocates of innovative applications, novel approaches, and modern advances in this exciting and developing field.
by Cliff B. Jones and Robert C. F. Shaw - Prentice Hall
This book covers the case studies on the application of the most widely known formal methods in software development, the Vienna Development Method. VDM was developed in an industrial environment but has also evoked considerable academic research.