Object Oriented Programming in ANSI-C
by Axel Schreiner
Number of pages: 252
This book is not going to praise object-oriented programming or condemn the Old Way. We are simply going to use ANSI-C to discover how object-oriented programming is done, what its techniques are, why they help us solve bigger problems, and how we harness generality and program to catch mistakes earlier. Along the way we encounter all the jargon - classes, inheritance, instances, linkage, methods, objects, polymorphisms, and more - but we take it out of the realm of magic and see how it translates into the things we have known and done all along.
Home page url
Download or read it online for free here:
by Axel-Tobias Schreiner
In this book, we are going to use ANSI-C to discover how object-oriented programming is done, what its techniques are, why they help us solve bigger problems, and how we harness generality and program to catch mistakes earlier.
by Dwayne Philipps - R & D Books
An image processing tutorial which explains basic concepts, shows results with photographs, and implements programs in C. The book covers filters, edge detectors, and histogram equalizers, print procedures, and I/O routines, which are ready to use.
by David A. Curry - O'Reilly
'Using C on the UNIX System' provides a thorough introduction to the UNIX system call libraries. This book is aimed at programmers who already know C, but who want to take full advantage of the UNIX programming environment.
by Brian Hall
A brief how-to guide on network programming using Internet sockets, written for anybody who is just starting out with socket programming. The section on Windows programming is also included. The guide is updated for IPv6.