by Thomas S. Ferguson
Publisher: UCLA 2008
In this text, we present various mathematical models of games and study the phenomena that arise. In some cases, we will be able to suggest what courses of action should be taken by the players. In others, we hope simply to be able to understand what is happening in order to make better predictions about the future.
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by Melvin Dresher - RAND Corporation
This book introduces readers to the basic concepts of game theory and its applications for military, economic, and political problems, as well as its usefulness in decisionmaking in business, operations research, and behavioral science.
by Christian-Oliver Ewald
These are lecture notes for a course in game theory. The text covers general concepts of two person games, Brouwer’s fixed point theorem and Nash’s equilibrium theorem, more general equilibrium theorems, cooperative games and differential games.
by Giacomo Bonanno, et al. - Amsterdam University Press
LOFT is a key venue for presenting research at the intersection of logic, economics and computer science, and the present collection gives a lively view of an exciting and rapidly growing area. This volume collects papers presented at the Conference.
by Richard J. Nowakowski - Cambridge University Press
This book is a state-of-the-art look at combinatorial games, that is, games not involving chance or hidden information. The book contains articles by some of the foremost researchers and pioneers of combinatorial game theory.