How to Make Software
by Nick Jenkins
Number of pages: 54
An introduction to software development for programmers, developers, coders, hackers, crackers and Joe Public. Writing software is not as complicated as it seems and many projects fail because of the simplest of causes. You don't have to be a genius to deliver software on time, nor do you have to be steeped in the folklore of a complicated methodology to join the "elite" of the software development world.
This document is no more available for free.
by Richard Monson-Haefel - O'Reilly
These articles are the original, unedited contributions for the book 97 Things Every Software Architect Should Know. Today's leading software architects present valuable principles on key development issues that go way beyond technology.
by Microsoft Corporation - Microsoft Press
Discover how to create accessible software by planning for accessibility from the beginning of the development cycle. Familiarize yourself with the basics of accessibility, including color contrast, font size, the images, and systemwide settings.
by Jacob Burghardt - Flashbulb Interaction
A reference for product teams creating new applications for thinking work. Written for use during early, formative conversations, it provides teams with a broad range of considerations for setting the overall direction for their onscreen tools.
The problems to solve in software engineering are so complex or large, that a single developer cannot solve them anymore. This book is an introduction to the art of software engineering. It is intended as a textbook for an undergraduate level course.