How to Design Programs: An Introduction to Programming and Computing
by Matthias Felleisen, et al
Publisher: The MIT Press 2003
Number of pages: 720
This introduction to programming places computer science in the core of a liberal arts education. Unlike other introductory books, it focuses on the program design process. This approach fosters a variety of skills--critical reading, analytical thinking, creative synthesis, and attention to detail--that are important for everyone, not just future computer programmers.
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by Karl Seguin - CodeBetter.Com
Free ebook on foundations of programming and building better software by Karl Seguin. Topics covered: Domain Driven Design, Persistence, Dependency Injection, Unit Testing, Object Relational Mappers, Memory and Exceptions.
by David Boswell, at al. - O'Reilly Media
Mozilla allows developers to create cross-platform applications. The book explains how applications are created and provides step-by-step information about how you can create your own programs using Mozilla's cross-platform development framework.
by Tim Berglund - O'Reilly Media
Build and test software written in Java and many other languages with Gradle, the open source project automation tool that's getting a lot of attention. This concise introduction provides numerous code examples to help you explore Gradle.
by Agner Fog - agner.org
These manuals describe everything you need to know about optimizing code for x86 and x86-64 microprocessors, including optimization advices for C++ and assembly language, details about the microarchitecture and instruction timings of processors.