Linux Device Drivers, 3rd Edition
by J. Corbet, A. Rubini, G. Kroah-Hartman
Publisher: O'Reilly Media, Inc 2005
Number of pages: 636
This is the third edition of Linux Device Drivers. It is, on the surface, a book about writing device drivers for the Linux system. That is a worthy goal, of course; the flow of new hardware products is not likely to slow down anytime soon, and somebody is going to have to make all those new gadgets work with Linux. But this book is also about how the Linux kernel works and how to adapt its workings to your needs or interests. Linux is an open system; and this book should make it more open and accessible to a larger community of developers.
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(multiple PDF files)
by Mark L. Mitchell, Alex Samuel, Jeffrey Oldham
The first part of the book covers generic UNIX system services for advanced programmers who have worked with other Linux systems. The second section covers truly advanced topics, the material that is entirely Linux specific.
by David Sweet - Sams
Topics include: KDE UI Compliance, Style Reference, The Qt Toolkit, Responsive User Interface, Complex-Function KDE Widgets, Multimedia, DCOP, KParts, Creating Documentation, Packaging Code, CVS and CVSUP, and KDevelop: the IDE for KDE.
by John R. Hall - No Starch Press
A complete guide to developing 2D Linux games, written by the Linux experts. It teaches the basics of Linux game programming and discusses important multimedia toolkits. You will learn to write and distribute Linux games.
by Osamu Takagiwa, at al. - IBM Redbooks
This book helps you get familiar with IBM middleware and tools for Linux, and develop your new Web application on Linux. It is aimed to show IBM's ability to provide an advanced platform for WebSphere application development using Linux.