Building Java Programs
by Stuart Reges, Marty Stepp
Publisher: Pearson 2016
Number of pages: 224
The authors' proven and class-tested 'back to basics' approach introduces programming fundamentals first, with new syntax and concepts added over multiple chapters, and object-oriented programming discussed only once readers have developed a basic understanding of Java programming.
Download or read it online for free here:
(multiple PDF files)
by Daniel L. Schuster - Western State College
Enter the ACM Java libary. This library made it possible to teach simple graphics and arcade game programming to students with no prior programming experience. But the students are still learning real coding and real Java.
by Antonio Hernandez Bejarano - GitBook
This online book will introduce the main concepts required to write a 3D game using the LWJGL 3 library. LWJGL is a Java library that provides access to native APIs used in the development of graphics, audio and parallel computing applications.
- Sun Microsystems, Inc.
Java Speech API Programmer's Guide is an introduction to speech technology and to the development of effective speech applications using the Java Speech API. An understanding of the Java programming language and the core Java APIs is assumed.
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