by K. R. Venugopal
Publisher: Muhammadali Shaduli 1997
Number of pages: 804
The book covers concepts such as programming paradigms, the need for OOPs technology, extending C/C++ at a glance, fundamental constructs of the C++ language, classes and objects, inheritance, polymorphism, generic programming, streams computations, fault tolerant programming with exceptions.
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by David Carlson - Saint Vincent College
Online introduction to C++ language. Simple examples are used that illustrate the language features. Later, longer and more complex projects are used. The latest additions to the text include the three sections on Windows Forms Applications.
by Herbert Schildt - McGraw-Hill Osborne Media
Written by Herb Schildt, this step-by-step book is ideal for first-time programmers or those new to C++. The modular approach of this series, including sample projects and progress checks, makes it easy to learn to use C++ at your own pace.
by Rob Miller - Imperial College London
These lecture notes are designed for an introductory course on programming, using the imperative core of C++. Very little previous programming experience is assumed. All the example programs have been written in ANSI standard C++.
by Michael Dawson - Course Technology PTR
If you're ready to jump into the world of programming for games, Beginning C++ Through Game Programming will get you started on your journey, providing you with a solid foundation in the game programming language of the professionals.