Logo

Learning Modern 3D Graphics Programming

Small book cover: Learning Modern 3D Graphics Programming

Learning Modern 3D Graphics Programming
by


Number of pages: 323

Description:
What this book offers is beginner-level instruction on what many consider to be an advanced concept. It teaches programmable rendering for beginning graphics programmers, from the ground up. This book also covers some important material that is often neglected or otherwise relegated to 'advanced' concepts.

Home page url

Download or read it online for free here:
Read online
(online html)

Similar books

Book cover: Encyclopedia of Graphics File FormatsEncyclopedia of Graphics File Formats
by - O'Reilly
This is the definitive work on file formats -- the book that will become a classic for graphics programmers and everyone else who deals with the low-level technical details of graphics files. It includes information on nearly 100 file formats.
(9977 views)
Book cover: The OpenGL Programming GuideThe OpenGL Programming Guide
by - Addison-Wesley Professional
Clear explanations of OpenGL functionality and basic computer graphics techniques, such as building and rendering 3D models; viewing objects from different perspective points; and using shading, lighting, and texturing effects for greater realism.
(9226 views)
Book cover: Blender Basics: Classroom Tutorial BookBlender Basics: Classroom Tutorial Book
by
Blender is a 3D technology rendering/animation/game development open-sourced freeware program maintained by the Blender Foundation. This tutorial book is designed to get you up and running in the basics of creating objects and scenes and animating.
(10046 views)
Book cover: The Cg Tutorial: The Definitive Guide to Programmable Real-Time GraphicsThe Cg Tutorial: The Definitive Guide to Programmable Real-Time Graphics
by - Addison-Wesley
Cg is a complete programming environment for the fast creation of special effects and real-time experiences on multiple platforms. This book is the definitive introduction to Cg, and will be essential for anyone programming real-time graphics.
(9841 views)