Applying UML and Patterns: An Introduction to Object-Oriented Analysis and Design
by Craig Larman
Publisher: Prentice Hall 2004
Number of pages: 616
This book is a lucid and practical introduction to thinking and designing with objects—and creating systems that are well crafted, robust, and maintainable. Developers and students will learn object-oriented analysis and design (OOA/D) through three iterations of two cohesive, start-to-finish case studies. These case studies incrementally introduce key skills, essential OO principles and patterns, UML notation, and best practices.
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by Steven F. Lott
The intent of this book is to help the beginning designer by giving them a sequence of interesting and moderately complex exercises in OO design. This book can also help managers develop a level of comfort with the process of OO software development.
by T. Reenskaug, P. Wold, O.A. Lehne - Prentice Hall
The main theme of this book is to describe complex phenomena as structures of interacting objects. This is the authoritative account of the OOram methodology for software analysis, design, development, maintenance, and reuse.
by Axel-Tobias Schreiner
In this book, we are going to use ANSI-C to discover how object-oriented programming is done, what its techniques are, why they help us solve bigger problems, and how we harness generality and program to catch mistakes earlier.
by Karl Lieberherr - Pws Pub Co
This book presents a methodology for adaptive programming in any object-oriented language. Lieberherr's method provides a new approach to OO program design that goes beyond object encapsulation to achieve more flexible interactions among objects.