Applying UML and Patterns: An Introduction to Object-Oriented Analysis and Design
by Craig Larman
Publisher: Prentice Hall 2004
Number of pages: 616
This book is a lucid and practical introduction to thinking and designing with objects—and creating systems that are well crafted, robust, and maintainable. Developers and students will learn object-oriented analysis and design (OOA/D) through three iterations of two cohesive, start-to-finish case studies. These case studies incrementally introduce key skills, essential OO principles and patterns, UML notation, and best practices.
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by Axel-Tobias Schreiner
In this book, we are going to use ANSI-C to discover how object-oriented programming is done, what its techniques are, why they help us solve bigger problems, and how we harness generality and program to catch mistakes earlier.
by Karl Lieberherr - Pws Pub Co
This book presents a methodology for adaptive programming in any object-oriented language. Lieberherr's method provides a new approach to OO program design that goes beyond object encapsulation to achieve more flexible interactions among objects.
by Rudolf Pecinovsky - Eva & Tomas Bruckner Publishing
The whole textbook is designed as a record of the dialogue of the author with his daughter who wants to learn programming. The author endeavors not to explain the Java programming language to the readers, but to teach them real programming.
by Dennis deChampeaux, Doug Lea, Penelope Faure - Addison-Wesley
With this book, software engineers, project managers, and tool builders will better understand the role of analysis and design in the object-oriented (OO) software development process. The emphasis is on development principles and implementation.