Mobile Developer's Guide To The Galaxy
Publisher: Enough Software 2012
Number of pages: 207
This non-commercial brochure provides an overview on the different mobile technologies and platforms. Almost 20 writers contributed their know-how and outline their views on the pros and cons of different operation systems and development approaches.
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by V. Mukhi, V. Kalantri, S. Mukhi - BPB Publications
WML is a markup language intended for WAP devices, such as mobile phones. This book covers basics of WML, navigation between cards, timers and variables, input and select, inheritance and templates, document type definition, WML bytecodes, WMLScript.
by Charles Petzold - Microsoft Press
This book is about writing applications for Xamarin.Forms, the new development platform for iOS, Android, and Windows Phone. Xamarin.Forms lets you write shared user-interface code in C# and XAML that maps to native controls on these three platforms.
by Anwar Ludin - Apress
An introduction to programming web apps with the HTML5 Canvas 2D Context. It provides an easy way to create functional software prototypes for a large range of interactive mobile applications -- including non-standard multi-touch interfaces.