Logo

Introduction to Programming Through Game Development Using Microsoft XNA Game Studio

Large book cover: Introduction to Programming Through Game Development Using Microsoft XNA Game Studio

Introduction to Programming Through Game Development Using Microsoft XNA Game Studio
by

Publisher: Microsoft Press
ISBN/ASIN: 0735627134
ISBN-13: 9780735627130
Number of pages: 400

Description:
Learn the underlying skills and principles of software development as you design and build your first games for Xbox 360, Windows, and Zune. Designed specifically for students with no computer science background, this curriculum teaches the fundamentals of C# programming and the XNA Game Studio framework for skills you can apply to game programming and beyond.

Download or read it online for free here:
Download link
(9.8MB, PDF)

Similar books

Book cover: Creating Adventure Games On Your ComputerCreating Adventure Games On Your Computer
by - Ballantine Books
Though dated, Hartnell's book is a good introduction to adventure game construction. While the book focuses on BASIC programming, which wouldn't be a programmer's choice today, it offers sound design techniques for the absolute beginner.
(16500 views)
Book cover: Learning to Draw Basic Graphics in C++Learning to Draw Basic Graphics in C++
by - InformIT
Learn how to use C++ code to create basic animated graphics in this chapter from Beginning Game Programming by Michael Morrison. Practical lesson based on C++ programming, the basics of drawing graphics using the Windows Graphics Device Interface.
(12812 views)
Book cover: BlitzMaxBlitzMax
- Wikibooks
BlitzMax is a computer programming language based on BASIC. The code is first converted to a low level assembler format which is then assembled into object code for the target platform. BlitzMax is capable of compiling for Windows, Linux and Mac OS.
(10856 views)
Book cover: Game Creation with XNAGame Creation with XNA
- Wikibooks
This book is a collection of tutorials on game creation with Microsoft's XNA framework. Contents: Basics; Game Design; Mathematics and Physics; Programming; Audio and Sound; 2D/3D Game Development; Networking and Multiplayer; AI; Kinect; etc.
(10036 views)