Picturing Programs: an Introduction to Computer Programming
by Stephen Bloch
Publisher: College Publications 2010
Number of pages: 480
Picturing Programs is a textbook for beginning computer programming, not directed towards learning a particular programming language, but rather at learning to program well. This book can be used at the high school (and perhaps middle school) level, while providing enough advanced concepts not usually found in a first course to challenge a college student.
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by Gary Marrer
Written for students who are preparing for their first computer programming language class. The topics are presented in an easy to understand fashion with special emphasis on the fundamental concepts necessary to develop quality software programs.
by Dustin Boswell, Trevor Foucher - O'Reilly
This book focuses on the nuts and bolts of programming, with simple and practical techniques you can use every time you sit down to write code. You'll find tips throughout the book, with easy-to-digest code examples and helpful illustrations.
by Sean Chambers, Simone Chiaretta - Los Techies
Refactoring is an integral part of continually improving your code while it moves forward through time. It is an easy concept to get started with and opens the door to better practices such as unit testing, shared code ownership and bug-free code.
- National Academies Press
This book identifies challenges in the development and implementation of software that contain significant statistical content. It emphasizes the relevance of using rigorous statistical and probabilistic techniques in software engineering.