TouchDevelop: Programming on the Go
by R. Nigel Horspool, Nikolai Tillmann
Publisher: Apress 2013
Number of pages: 271
The book systematically addresses all programming language constructs, starting from the very basic constructs such as variables and loops. The book also explores many of the phone sensors and data sources which make creating apps for mobile devices so rewarding.
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Kindle Fire provides a full tablet experience with a multitouch color screen and the ability to watch movies, read books and magazines, play music and install applications. This book will cover the development of applications for the Kindle Fire.
An introduction to programming web apps with the HTML5 Canvas 2D Context. It provides an easy way to create functional software prototypes for a large range of interactive mobile applications -- including non-standard multi-touch interfaces.
- Microsoft Corporation
by V. Mukhi, V. Kalantri, S. Mukhi - BPB Publications
WML is a markup language intended for WAP devices, such as mobile phones. This book covers basics of WML, navigation between cards, timers and variables, input and select, inheritance and templates, document type definition, WML bytecodes, WMLScript.