by Patrick Niemeyer, Daniel Leuck
Publisher: O'Reilly Media 2013
Number of pages: 1010
If you're new to Java, the fourth edition of this bestselling guide provides an example-driven introduction to the latest language features and APIs in Java 6 and 7. Advanced Java developers will be able to take a deep dive into areas such as concurrency and JVM enhancements.
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by David Etheridge - BookBoon
An introduction to Java programming: object-oriented analysis and design, language basics, syntax and semantics, a first Java program - from class diagram to source code, data types, methods, classes and objects - creating and using objects, etc.
by Robert Sedgewick, Kevin Wayne - Princeton University
This book is an interdisciplinary approach to the traditional CS1 curriculum. It teaches all of the classic elements of programming. The book is organized around four areas of computer science: programming, machine architecture, theory, and systems.
by Brad Miller - interactivepython.org
This e-book is an ongoing project to help Computer Science students who have had one or two semesters of Python learn the Java programming language. If you are not a part of that audience you may still find this a useful way to learn about Java.
- University of KwaZulu-Natal
Contents: Class Level Design; Object Based Programming; Object Oriented Programming; Applets, HTML, and GUI's; Object Oriented Design; A Solitaire Game - Klondike; Advanced GUI Programming; Generic Programming and Collection Classes; and more.