Reverse Engineering for Beginners
by Dennis Yurichev
Publisher: yurichev.com 2014
Number of pages: 456
Here are some of my notes about reverse engineering in English language for those beginners who would like to learn to understand x86 (which accounts for almost all executable software in the world) and ARM code created by C/C++ compilers.
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by Steve Hoxey, at al. - Warthman Associates
This book describes the code patterns that perform well on PowerPC processors. The book will be particularly helpful to compiler developers and application-code specialists who are already familiar with optimizing compiler technology.
by Ed Jorgensen - University of Nevada, Las Vegas
This text provides a reference for University level assembly language and systems programming courses. Specifically, it addresses the x86-64 instruction set for the popular x86-64 class of processors using the Ubuntu 64-bit Operating System (OS).
by Michael Abrash - Coriolis Group Books
A book for game developers and serious assembly language programmers. It explores the technology behind the popular Doom and Quake 3-D games, and explains optimized solutions to 3-D graphics problems from texture mapping, hidden surface removal, etc.
by Richard Mansfield - Compute! Publications
Introduction to 6502 machine language. The book starts with an introduction to how computers work, what Binary and Hex are, and how they relate to programing. Everything is covered with enough detail for a beginner to understand what they are doing.