Logo

TeacherCraft: How Teachers Learn to Use MineCraft in Their Classrooms

Large book cover: TeacherCraft: How Teachers Learn to Use MineCraft in Their Classrooms

TeacherCraft: How Teachers Learn to Use MineCraft in Their Classrooms
by

Publisher: unglue.it
ISBN/ASIN: 1312832568
ISBN-13: 9781312832565
Number of pages: 165

Description:
Minecraft is currently the game of choice for millions of youth and also for these seventeen teachers who claim it has transformed their classrooms. Its rapid adoption also provides a unique window of opportunity to look inside the recent memory of innovative teachers and unpack how they learned.

Home page url

Download or read it online for free here:
Download link
(9MB, PDF)

Similar books

Book cover: Learning, Education and Games. Volume One: Curricular and Design ConsiderationsLearning, Education and Games. Volume One: Curricular and Design Considerations
by - ETC Press
This book is perfect for any educator or designer seeking an introduction to research-driven best practices for using and designing learning games. It provides the latest research and techniques for designing games for a variety of curricular needs.
(3983 views)
Book cover: Stealth Assessment: Measuring and Supporting Learning in Video GamesStealth Assessment: Measuring and Supporting Learning in Video Games
by - The MIT Press
The authors argue that using well-designed games as vehicles to assess and support learning will help combat students' growing disengagement from school, and offer them opportunities to apply such complex competencies as creativity and collaboration.
(2391 views)
Book cover: Digital Writing Assessment and EvaluationDigital Writing Assessment and Evaluation
by - Utah State University Press
The authors of this volume place emphasis on assessment of digital writing -- the methodological, technological, and ethical approaches for and issues involved with assessing multimodal, networked texts (and the student learning they represent).
(2953 views)
Book cover: Ebooks in Education: Realising the VisionEbooks in Education: Realising the Vision
by - Ubiquity Press
Ebooks are coming of age in education, as this collection demonstrates. The book will provide guidance to institutions as they develop services to support students and researchers and will be of interest to publishers, teachers, lecturers, etc.
(3762 views)