Building Skills in Object-Oriented Design
by Steven F. Lott
Number of pages: 311
The intent of this book is to help the beginning designer by giving them a sequence of interesting and moderately complex exercises in OO design. This book can also help managers develop a level of comfort with the process of OO software development. The applications we will build are a step above trivial, and will require some careful thought and design. Further, because the applications are largely recreational in nature, they are interesting and engaging. This book allows the reader to explore the processes and artifacts of OO design before project deadlines make good design seem impossible.
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by Dung Nguyen, Stephen Wong - Rice University
From the table of contents: Introduction - Objects and Classes; Polymorphism in Action; Immutable List Structure; Mutable Data Structures; Restricted Access Containers; GUI Programming; Labs; Resources - Java Syntax Primer.
by Nierstrasz, Sichritzis - Prentice Hall PTR
The book looks at a range of issues, from programming languages and systems through to tools, frameworks and methods. Chapters are self-contained, with the development of ideas moving from programming language design to environments and applications.
by Karl Lieberherr - Pws Pub Co
This book presents a methodology for adaptive programming in any object-oriented language. Lieberherr's method provides a new approach to OO program design that goes beyond object encapsulation to achieve more flexible interactions among objects.
by Axel-Tobias Schreiner
In this book, we are going to use ANSI-C to discover how object-oriented programming is done, what its techniques are, why they help us solve bigger problems, and how we harness generality and program to catch mistakes earlier.