Building Skills in Object-Oriented Design
by Steven F. Lott
Number of pages: 311
The intent of this book is to help the beginning designer by giving them a sequence of interesting and moderately complex exercises in OO design. This book can also help managers develop a level of comfort with the process of OO software development. The applications we will build are a step above trivial, and will require some careful thought and design. Further, because the applications are largely recreational in nature, they are interesting and engaging. This book allows the reader to explore the processes and artifacts of OO design before project deadlines make good design seem impossible.
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by Dung Nguyen, Stephen Wong - Rice University
From the table of contents: Introduction - Objects and Classes; Polymorphism in Action; Immutable List Structure; Mutable Data Structures; Restricted Access Containers; GUI Programming; Labs; Resources - Java Syntax Primer.
by T. Reenskaug, P. Wold, O.A. Lehne - Prentice Hall
The main theme of this book is to describe complex phenomena as structures of interacting objects. This is the authoritative account of the OOram methodology for software analysis, design, development, maintenance, and reuse.
by Dennis deChampeaux, Doug Lea, Penelope Faure - Addison-Wesley
With this book, software engineers, project managers, and tool builders will better understand the role of analysis and design in the object-oriented (OO) software development process. The emphasis is on development principles and implementation.
by Axel-Tobias Schreiner
In this book, we are going to use ANSI-C to discover how object-oriented programming is done, what its techniques are, why they help us solve bigger problems, and how we harness generality and program to catch mistakes earlier.