Building Skills in Object-Oriented Design
by Steven F. Lott
Number of pages: 311
The intent of this book is to help the beginning designer by giving them a sequence of interesting and moderately complex exercises in OO design. This book can also help managers develop a level of comfort with the process of OO software development. The applications we will build are a step above trivial, and will require some careful thought and design. Further, because the applications are largely recreational in nature, they are interesting and engaging. This book allows the reader to explore the processes and artifacts of OO design before project deadlines make good design seem impossible.
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by Dung Nguyen, Stephen Wong - Rice University
From the table of contents: Introduction - Objects and Classes; Polymorphism in Action; Immutable List Structure; Mutable Data Structures; Restricted Access Containers; GUI Programming; Labs; Resources - Java Syntax Primer.
by Matthias Felleisen, et al.
The authors put classes and the design of classes into the center of their approach. In this volume, they show students how object-oriented programming languages such as C# and Java support this effort with syntactic constructs.
by S. Demeyer, S. Ducasse, O. Nierstrasz - Elsevier Science
This book collects and distills successful techniques in planning a reengineering project, reverse-engineering, problem detection, migration strategies and software redesign. It is full of practical, hands-on reengineering knowledge and expertise.
by Kim Waldén, Jean-Marc Nerson - Prentice Hall
This book shows how a set of object-oriented abstractions can be applied throughout the software construction process, based on three major ideas: seamlessness, reversibility, and contracting. Intended for software professionals and students.