Building Skills in Object-Oriented Design
by Steven F. Lott
Number of pages: 311
The intent of this book is to help the beginning designer by giving them a sequence of interesting and moderately complex exercises in OO design. This book can also help managers develop a level of comfort with the process of OO software development. The applications we will build are a step above trivial, and will require some careful thought and design. Further, because the applications are largely recreational in nature, they are interesting and engaging. This book allows the reader to explore the processes and artifacts of OO design before project deadlines make good design seem impossible.
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by S. Demeyer, S. Ducasse, O. Nierstrasz - Elsevier Science
This book collects and distills successful techniques in planning a reengineering project, reverse-engineering, problem detection, migration strategies and software redesign. It is full of practical, hands-on reengineering knowledge and expertise.
by Kim Waldén, Jean-Marc Nerson - Prentice Hall
This book shows how a set of object-oriented abstractions can be applied throughout the software construction process, based on three major ideas: seamlessness, reversibility, and contracting. Intended for software professionals and students.
by Axel-Tobias Schreiner
In this book, we are going to use ANSI-C to discover how object-oriented programming is done, what its techniques are, why they help us solve bigger problems, and how we harness generality and program to catch mistakes earlier.
by Craig Larman - Prentice Hall
This is a lucid and practical introduction to thinking and designing with objects, and creating systems that are well crafted, robust, and maintainable. Developers and students will learn object-oriented analysis and design through case studies.