Invent Your Own Computer Games with Python
by Albert Sweigart
2015
ISBN/ASIN: 0982106017
ISBN-13: 9780982106013
Number of pages: 367
Description:
The current crop of programming books for kids that I've seen fell into two categories. First, books that did not teach programming so much as "game creation software" or in dumbed down languages to make programming "easy". Or second, they taught programming like a mathematics textbook: all principles and concepts with application left to the reader. This book takes a different approach: show the game source code right up front and explain programming principles from the examples.
Download or read it online for free here:
Read online
(online html)
Similar books
Game Programmingby Penn Wu - Global Text Project
These notes are designed to help students learn fundamental principles that apply to game programming regardless of the language used. These principles include gathering input from users, processing game data and rendering game objects to the screen.
(16352 views)
The Art of Computer Game Designby Chris Crawford - Osborne/McGraw-Hill
One of the pioneer works seriously about video game. It explains what is a game, why people play games, and how to design a game. The author describes in detail what goes into the game design including many examples from his own experience.
(25262 views)
Killer Game Programming in Javaby Andrew Davison - O'Reilly Media
This book is for people who already know the basics of Java. It teaches reusable techniques which can be pieced together to make lots of games. For example, how to make a particle system, first-person keyboard controls, a terrain follower, etc.
(23589 views)
Game Creation with XNA- Wikibooks
This book is a collection of tutorials on game creation with Microsoft's XNA framework. Contents: Basics; Game Design; Mathematics and Physics; Programming; Audio and Sound; 2D/3D Game Development; Networking and Multiplayer; AI; Kinect; etc.
(16410 views)