by William M. Waite, Gerhard Goos
Publisher: Springer 1996
Number of pages: 372
Compilers and operating systems constitute the basic interfaces between a programmer and the machine for which he is developing software. In this book we are concerned with the construction of the former. Our intent is to provide the reader with a firm theoretical basis for compiler construction and sound engineering principles for selecting alternate methods, implementing them, and integrating them into a reliable, economically viable product.
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by Seth D. Bergmann - Rowan University
This is an introductory level text for compiler design courses, that emphasizes problem solving skills. The concepts are clearly presented with sampler problems and diagrams to illustrate the concepts. The text also covers lex and yacc.
by Stephen Diehl - StephenDiehl.com
We will build a small functional language called Fun, complete with a parser, type inference, datatypes, pattern matching, desugaring, typeclasses, higher-kinded types, monadic IO, arbitrary-rank polymorphism, records, Core language, etc.
by Jack Crenshaw
A tutorial on the theory and practice of developing language parsers and compilers. It covers every aspect of compiler construction, programming language design, and building a working compiler. More theoretical aspects of the subject are ignored.
by Richard Bornat - Middlesex University
This book attempts to explain and demystify the principles of compiler writing so that you can go out and build a working compiler of your own. There is enough detail in this book for you to build a compiler for quite a complicated language.