Computer Science Concepts in Scratch
by Michal Armoni, Moti Ben-Ari
Publisher: Weizmann Institute of Science 2013
Number of pages: 230
This book will familiarize you with the Scratch visual programming environment, focusing on using Scratch to learn computer science. The book is structured as a collection of tasks. Each chapter teaches a new concept, but the concept is introduced in order to solve a specific task such as animating dancing images or building a game.
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by Carol Critchlow, David Eck - Hobart and William Smith Colleges
The book covers material on logic, sets, and functions that would often be taught in a course in discrete mathematics. The second part covers automata, formal languages, and grammar that would ordinarily be encountered in an upper level course.
by Ivo Düntsch, Günther Gediga - Methodos Publishers (UK)
In this book the authors present an overview of the work they have done on the foundations and details of data analysis, the first attempt to do this in a non-invasive way. It is a look at data analysis from many different angles.
by Hans-Peter Bischof
This text is an introduction to the formal study of computation. The course will provide students with a broad perspective of computer science and will acquaint them with various formal systems on which modern computer science is based.
by Brian Harvey - The MIT Press
This series is for people who are interested in computer programming because it's fun. The three volumes use the Logo as the vehicle for an exploration of computer science from the perspective of symbolic computation and artificial intelligence.