Agent-Based Evolutionary Game Dynamics
by L.R. Izquierdo, S.S. Izquierdo, W.H. Sandholm
Publisher: Pressbooks 2019
Number of pages: 129
This book is a guide to implement simple agent-based evolutionary models using NetLogo. All the models we implement are agent-based, i.e. individual agents and their interactions are explicitly represented in the models. To formalise agents' interactions we use the basic framework of Evolutionary Game Theory.
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by Christian-Oliver Ewald
These are lecture notes for a course in game theory. The text covers general concepts of two person games, Brouwer’s fixed point theorem and Nash’s equilibrium theorem, more general equilibrium theorems, cooperative games and differential games.
by Michael H. Albert, Richard J. Nowakowski - Cambridge University Press
This fascinating look at combinatorial games, that is, games not involving chance or hidden information, offers updates on standard games such as Go and Hex, on impartial games, and on aspects of games with infinitesimal values.
by Moshe Y. Vardi - ESSLLI
Games have shown to provide a useful paradigm for reasoning about reactive systems. This text demonstrates the power of the game-theoretic approach, by showing how it gives rise to a unifying algorithmic framework through the use of tree automata.
by Jim Ratliff
Lecture notes from a game-theory course the author taught to students in their second year of the economics PhD program. The material is also helpful to first-year PhD students learning game theory as part of their microeconomic-theory sequence.