Getting Real: The Smarter, Faster, Easier Way to Build a Successful Web Application
Publisher: LL 2006
Getting Real details the business, design, programming, and marketing principles of 37signals. The book is packed with keep-it-simple insights, contrarian points of view, and unconventional approaches to software design. This is not a technical book or a design tutorial, it's a book of ideas. Anyone working on a web app — including entrepreneurs, designers, programmers, executives, or marketers — will find value and inspiration in this book. 37signals used the Getting Real process to launch five successful web-based applications (Basecamp, Campfire, Backpack, Writeboard, Ta-da List), and Ruby on Rails, an open-source web application framework, in just two years with no outside funding, no debt, and only 7 people (distributed across 7 time zones). Over 500,000 people around the world use these applications to get things done. Now you can find out how they did it and how you can do it too. It's not as hard as you think if you Get Real.
Home page url
Download or read it online for free here:
by Ilya Grigorik - O'Reilly Media
This book provides what every web developer should know about the network. By understanding what the browser can and cannot do, you'll be able to make better design decisions and deliver faster web applications to your users.
by Sandy Ressler - Prentice Hall Ptr
The book gives real world tips and solutions for anyone involved in electronic publishing--on the World Wide Web, an intranet, or anywhere else. Detailed, up-to-date coverage is given on electronic publishing technologies, standards and applications.
by Stoyan Stefanov - BookOfSpeed.com
Page loading times affect the user satisfaction and happiness, SEO and many other factors for the success of a web site. It is therefore critical to no longer consider performance as an afterthought or a part of the post-launch activities.
by Zeeshan-Ul-Hassan Usmani - InTech
This book presents research work ranging from controlling the activities in virtual world to optimization of productivity in games, from collaborative recommendations to populate a computational environment with autonomous hypothetical reasoning.