An Introduction to Design Patterns in C++ with Qt 4
by Alan Ezust, Paul Ezust
Publisher: Prentice Hall PTR 2006
Number of pages: 656
This book assumes no C or C++ programming experience, and it covers the language features of C++ that readers need to know in order to use Qt 4 classes as early as possible in the examples and assignments. It can be used as a textbook for teaching C++ and design patterns, with an emphasis on open-source code reuse. By the end of the book, the reader should have a deep understanding of both the language and libraries, as well the design patterns used in developing software with them.
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by Owen L. Astrachan - McGraw - Hill
This book is designed for a first course in computer science that uses C++ as the programming language. The goal was to leverage the best features of the language using sound practices of programming and pedagogy in the study of computer science.
This book covers the C++ programming language, its interactions with software design and real life use of the language. It is presented in a series of chapters as an introductory prior to advance courses but can also be used as a reference book.
by Allen B. Downey - Epina GmbH
The C++Course provides a general introduction to programming in C++. The most important skill for a computer scientist is problem-solving: the ability to formulate problems, think creatively, and express a solution clearly and accurately.
by Herbert Schildt - McGraw-Hill Osborne Media
Written by Herb Schildt, this step-by-step book is ideal for first-time programmers or those new to C++. The modular approach of this series, including sample projects and progress checks, makes it easy to learn to use C++ at your own pace.