An Introduction to Python
by Guido van Rossum
Publisher: Network Theory Ltd. 2006
Number of pages: 136
This manual provides an introduction to Python, an easy to learn object-oriented programming language. It has efficient high-level data structures and a simple but effective approach to object-oriented programming. Python's elegant syntax and dynamic typing, together with its interpreted nature, make it an ideal language for scripting and rapid application development in many areas on most platforms. This is a printed copy of the official Python tutorial from the Python 2.2 distribution.
Download or read it online for free here:
by Matt Makai - FullStackPython.com
You're knee deep in learning the Python programming language. The syntax is starting to make sense. Now you want to take your knowledge and make something real. This book explains each Python web application stack layer and provides the resources.
by Mark Guzdial - Georgia Institute of Technology
Guzdial introduces programming as a way of creating and manipulating media -- a context familiar to today's readers. Starts readers with actual programming early on. Puts programming in a relevant context (Computing for Communications).
by Al Sweigart
This is a programming book that covers the Pygame game library for the Python programming language. Each chapter gives you the complete source code for a new game and teaches the important programming concepts from these examples.
by Horst Jens et al. - thepythongamebook.com
The Python Game Book written by Horst Jens and friends aims to provide interested students and teachers a broad range of material to teach themselves how to write computer games using the language Python and other free Open Source tools.