A Byte of Python (for Python 3.0)
by Swaroop C H
Number of pages: 119
"A Byte of Python" is a book on programming using the Python language. It serves as a tutorial or guide to the Python language for a beginner audience. If all you know about computers is how to save text files, then this is the book for you. This book is updated for the upcoming Python 3.0 language.
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by Albert Sweigart
A programming book for kids interested in learning to program their own computer games with python, a serious computer language which is used by professional programmers also. The book explains programming principles from the source code examples.
by Horst Jens et al. - thepythongamebook.com
The Python Game Book written by Horst Jens and friends aims to provide interested students and teachers a broad range of material to teach themselves how to write computer games using the language Python and other free Open Source tools.
by Al Sweigart
The book teaches complete beginners how to program in the Python programming language. The book features the source code to several ciphers and hacking programs for these ciphers. The programs include the Caesar cipher, transposition cipher, etc.
by Richard Gruet
This reference covers invocation options, environment variables, lexical entities, basic types and their operations, advanced types, statements, iterators, generators, descriptors, decorators, built-in functions, built-in exceptions, and more.