Logo

The Art of Computer Game Design

Large book cover: The Art of Computer Game Design

The Art of Computer Game Design
by

Publisher: Osborne/McGraw-Hill
ISBN/ASIN: 0881341177
ISBN-13: 9780881341171
Number of pages: 81

Description:
This book is one of the pioneer works seriously about video game. It talks about such topics as what is a game, why people play games, and how to design a game. The author describes in detail what goes into the game design including many examples from his own experience.

Home page url

Download or read it online for free here:
Download link
(multiple formats)

Similar books

Book cover: Beginning C++ Through Game ProgrammingBeginning C++ Through Game Programming
by - Course Technology PTR
If you're ready to jump into the world of programming for games, Beginning C++ Through Game Programming will get you started on your journey, providing you with a solid foundation in the game programming language of the professionals.
(14822 views)
Book cover: Introduction to Programming Through Game Development Using Microsoft XNA Game StudioIntroduction to Programming Through Game Development Using Microsoft XNA Game Studio
by - Microsoft Press
Learn the underlying skills and principles of software development as you design and build your first games for Xbox 360, Windows, and Zune. This curriculum teaches the fundamentals of C# programming and the XNA Game Studio framework.
(9325 views)
Book cover: Killer Game Programming in JavaKiller Game Programming in Java
by - O'Reilly Media
This book is for people who already know the basics of Java. It teaches reusable techniques which can be pieced together to make lots of games. For example, how to make a particle system, first-person keyboard controls, a terrain follower, etc.
(13092 views)
Book cover: Pangea Software's Ultimate Game Programming Guide for Mac OS XPangea Software's Ultimate Game Programming Guide for Mac OS X
by - Pangea Software, Inc
Programming secrets for aspiring Mac game programmers. The book covers OpenGL, HID Manager, OpenAL, Rendezvous, Core Graphics, Quicktime, Maya plug-ins, stereo 3D rendering, AltiVec optimizations, networking, copy-protection, marketing strategies, etc.
(14325 views)