PC Assembly Language
by Paul A. Carter
Number of pages: 195
The purpose of this book is to give the reader a better understanding of how computers really work at a lower level than in programming languages like Pascal. The tutorial has extensive coverage of interfacing assembly and C code and so might be of interest to C programmers who want to learn about how C works under the hood. All the examples use the free NASM (Netwide) assembler. The tutorial only covers programming under 32-bit protected mode and requires a 32-bit protected mode compiler.
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by Ed Jorgensen - University of Nevada, Las Vegas
The purpose of this text is to provide a simple and free reference for university level programming and architecture units that include a brief section covering MIPS assembly language. The text uses the QtSpim simulator.
by Michael Abrash - Coriolis Group Books
A book for game developers and serious assembly language programmers. It explores the technology behind the popular Doom and Quake 3-D games, and explains optimized solutions to 3-D graphics problems from texture mapping, hidden surface removal, etc.
by Bradley Kjell - Central Connecticut State University
This is a course in assembly language programming of the MIPS processor. It emphasizes the topics needed for study of computer architecture: bits, bit patterns, operations on bit patterns, and how bit patterns represent instructions and data.
by Michael Abrash - jagregory.com
This book unlocks the secrets of writing superb assembly-language code. It assumes that you're already familiar with assembly language, acquainted with the registers and instructions of the 8088, and with the use of one of the popular PC assemblers.