Publisher: Techotopia 2007
The C# Essentials online book contains 27 chapters of detailed information intended to provide everything necessary to gain proficiency as a C# programmer. The book begins with a detailed overview of the C# development and runtime environment with overviews of the Common Language Infrastructure (CLI), Common Intermediate Language (CIL) and Virtual Execution System (VES) followed by simple steps to creating both Windows and console based C# applications. A number of chapters are dedicated to the fundamentals of the C# programming language, including topics such as variables, constants, operators, flow control, looping and object oriented programming (including topics such as inheritance and abstract classes). Subsequent chapters focus on issues such as manipulating and formatting strings and working with arrays and collection classes. Once the basics of the C# language have been covered the final stages of the book focus on the design of GUI based applications using C# in conjunction with Visual Studio.
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by Jon Jagger
This is a presentation course, containing over 300 Powerpoint slides, created by Jon Jagger. He has taught this course to Microsoft's developers and trainers, and his course is now a part of Microsoft's official training curricula.
by Vijay Mukhi, Sonal Mukhi, Manish Purohit - BPB Publications
User-controls and the extensibility features offered by add-ins are probed in detail. The text covers controls-attributes, properties and events, creating a UI type editor, type conversion, designers, writing C# code, web controls, add-ins.
by V. Mukhi, V. Kalantri, S. Mukhi - BPB Publications
This online e-book presents myriad fascinating concepts about C# classes. It is divided into three sections: Threads, Winforms and XML, with each of them converging on distinct facets of classes available in the .NET framework.
by Kurt Nørmark - Aalborg University
This is a teaching material about object-oriented programming, illustrated with use of the programming language C#. It is assumed, as a prerequisite, that the readers have some knowledge about imperative programming, preferably knowledge about C.