Advanced Linux Programming
by Mark L. Mitchell, Alex Samuel, Jeffrey Oldham
Number of pages: 269
Advanced Linux Programming is divided into two parts. The first covers generic UNIX system services, but with a particular eye towards Linux specific information. This portion of the book will be of use even to advanced programmers who have worked with other Linux systems since it will cover Linux specific details and differences. For programmers without UNIX experience, it will be even more valuable. The second section covers material that is entirely Linux specific. These are truly advanced topics, and are the techniques that the gurus use to build great applications.
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by John R. Hall - No Starch Press
A complete guide to developing 2D Linux games, written by the Linux experts. It teaches the basics of Linux game programming and discusses important multimedia toolkits. You will learn to write and distribute Linux games.
by Peter Jay Salzman - CreateSpace
An excellent guide for anyone wishing to get started on kernel module programming. The author takes a hands-on approach starting with simple programs, and quickly moves from there. The book has a lively style that entertains while it educates.
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by Jonathan Bartlett - Bartlett Publishing
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