So You Want to Learn to Program?
by James M. Reneau
Publisher: CreateSpace 2010
Number of pages: 380
Learn to program a computer without the jargon and complexity of many programming books. Suitable for anybody age 10 to 100+ who wants to learn and is ready to experiment. This book engages through media and then introduces the concepts of structured programming. You will learn to program as you make animations, games, and fun applications.
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by Stephen Muggleton, Luc de Raedt - ScienceDirect
Inductive Logic Programming is a new discipline which investigates the inductive construction of first-order clausal theories from examples and background knowledge. The authors survey the most important theories and methods of this new field.
by Peter Van Roy, Seif Haridi - The MIT Press
Covered topics: concurrency, state, distributed programming, constraint programming, formal semantics, declarative concurrency, message-passing concurrency, forms of data abstraction, building GUIs, transparency approach to distributed programming.
by Lawrence C Paulson - University of Cambridge
This text teaches programming and presents some fundamental principles of computer science, especially algorithm design. The programming in this course is based on the language ML and mostly concerns the functional programming style.
This book aims to be a comprehensive source for any developer who is interested in programming for the Windows platform. The reader is assumed to have a previous knowledge of the programming languages involved: C, C++, and Visual Basic.