by Jon Bentley
Publisher: Addison-Wesley Professional 1999
Number of pages: 283
The book focuses on choosing the right algorithms and on showing how to solve problems effectively. Each chapter frames a particular programming task--such as sorting numbers, creating anagrams, or counting the words in a block of text--many drawn from Bentley's experiences in his long career as a developer. The book traces the process of arriving at a fast, efficient, and accurate solution, along with code profiling to discover what works best. Code examples are written in C and C++.
Download or read it online for free here:
by James M. Reneau - CreateSpace
Learn to program a computer without the jargon and complexity of many programming books. This book engages through media and then introduces the concepts of structured programming. You will learn to program as you make animations and games.
by Mark McIlroy - Blue Sky Technology
This book is an introduction to computer programming. It covers the essential information of a Computer Science course. Recommended for beginners and intermediate programmers. Contents: Program Structure; Topics from Computer Science; etc.
by Lawrence C Paulson - University of Cambridge
This text teaches programming and presents some fundamental principles of computer science, especially algorithm design. The programming in this course is based on the language ML and mostly concerns the functional programming style.
by Carroll Morgan - Prentice-Hall
Rigorous treatment of most elementary program-development constructs, including iteration, recursion, procedures, parameters, modules and data refinement. Additions include more material on data refinement, recursively defined types, and case studies.