Logo

GPU Gems 3 by Hubert Nguyen

Large book cover: GPU Gems 3

GPU Gems 3
by

Publisher: Addison-Wesley Professional
ISBN/ASIN: 0321515269
ISBN-13: 9780321515261
Number of pages: 1008

Description:
This volume of the best-selling series provides a snapshot of the latest Graphics Processing Unit (GPU) programming techniques. The programmability of modern GPUs allows developers to use this awesome processing power for non-graphics applications, such as physics simulation, financial analysis, and even virus detection—particularly with the CUDA architecture. Graphics remains the leading application for GPUs, and readers will find that the latest algorithms create ultra-realistic characters, better lighting, and post-rendering compositing effects.

Download or read it online for free here:
Read online
(online reading)

Similar books

Book cover: Blender Basics: Classroom Tutorial BookBlender Basics: Classroom Tutorial Book
by
Blender is a 3D technology rendering/animation/game development open-sourced freeware program maintained by the Blender Foundation. This tutorial book is designed to get you up and running in the basics of creating objects and scenes and animating.
(14970 views)
Book cover: Learning Modern 3D Graphics ProgrammingLearning Modern 3D Graphics Programming
by
This book teaches beginner-level programmable rendering for graphics programmers, from the ground up. The author also covers some important material that is often neglected or otherwise relegated to more 'advanced' concepts.
(7267 views)
Book cover: Physically Based Rendering: From Theory to ImplementationPhysically Based Rendering: From Theory to Implementation
by - Morgan Kaufmann
The book describes both the mathematical theory behind a modern photorealistic rendering system as well as its practical implementation. The book shows how to design a full-featured rendering system capable of creating creating stunning imagery.
(1527 views)
Book cover: Magic Ink: Information Software and the Graphical InterfaceMagic Ink: Information Software and the Graphical Interface
by - worrydream.com
The book demonstrates the crucial role of information graphic design, and presents three approaches to context-sensitivity. The intent is to introduce a 'unified theory' of information software design, and provide inspiration for designers.
(8672 views)