Adventure in Prolog
by Dennis Merritt
Publisher: Springer 1990
Number of pages: 186
This book takes a pragmatic, rather than theoretical, approach to the language and is designed for programmers interested in adding this powerful language to their bag of tools. Much of the book will be built around the writing of a short adventure game. The adventure game is a good example since it contains mundane programming constructs, symbolic reasoning, natural language, data, and logic.
Home page url
Download or read it online for free here:
by Leon S. Sterling, Ehud Y. Shapiro - The MIT Press
Hitherto, knowledge of how to use Prolog for serious programming has largely been communicated by word of mouth. This textbook sets down and explains for the first time in an accessible form the deeper principles and techniques of Prolog programming.
by Dennis Merritt - Amzi! inc.
This book is designed to teach you how to build expert systems from the inside out. The author presents the various features used in expert systems, shows how to implement them in Prolog, and how to use them to solve problems.
by Ulf Nilsson, Jan Mauszynski - John Wiley & Sons Inc
This textbook provides a uniform account of both the foundations of logic programming and simple programming techniques in the programming language Prolog. The authors limited their attention to the most important areas of logic programming.
by Michael A. Covington, Donald Nute, Andre Vellino - Prentice-Hall
Full coverage of the Prolog programming language including the latest ISO standard. Includes ready-to-run code for expert system shells, other intelligent problem-solvers, and algorithms to read foreign file formats, even Lotus spreadsheets.