by K. R. Venugopal
Publisher: Muhammadali Shaduli 1997
Number of pages: 804
The book covers concepts such as programming paradigms, the need for OOPs technology, extending C/C++ at a glance, fundamental constructs of the C++ language, classes and objects, inheritance, polymorphism, generic programming, streams computations, fault tolerant programming with exceptions.
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by Rob Miller - Imperial College London
These lecture notes are designed for an introductory course on programming, using the imperative core of C++. Very little previous programming experience is assumed. All the example programs have been written in ANSI standard C++.
by Bartosz Milewski - Addison Wesley
The book teaches programming in C++ from the perspective of a professional programmer. It presents the development of a parser and a calculator from a simple command-line program to a GUI application. Learn how to use C++ like a real pro.
by Herbert Schildt - McGraw-Hill Osborne Media
Written by Herb Schildt, this step-by-step book is ideal for first-time programmers or those new to C++. The modular approach of this series, including sample projects and progress checks, makes it easy to learn to use C++ at your own pace.
by Michael Dawson - Course Technology PTR
If you're ready to jump into the world of programming for games, Beginning C++ Through Game Programming will get you started on your journey, providing you with a solid foundation in the game programming language of the professionals.