Logo

Cross-Platform Game Programming with gameplay3d

Small book cover: Cross-Platform Game Programming with gameplay3d

Cross-Platform Game Programming with gameplay3d

Publisher: Wikibooks

Description:
Gameplay3d is a free and open-source C++/Lua programming framework. This guide will begin by introducing you to gameplay3d, before delving more deeply into its many features. Clear step-by-step examples will be provided, along with code samples which can be tailored towards your own projects.

Home page url

Download or read it online for free here:
Read online
(online html)

Similar books

Book cover: Scratch Programming PlaygroundScratch Programming Playground
by - No Starch Press
Scratch, the colorful drag-and-drop programming language, is used by millions of first-time learners, and in this book, you'll learn to program by making cool games. Get ready to destroy asteroids, shoot hoops, and slice and dice fruit!
(2086 views)
Book cover: Programming Vertex, Geometry, and Pixel ShadersProgramming Vertex, Geometry, and Pixel Shaders
by
This reference covers the advanced rendering techniques important for graphics programmers in the game and film industries, and will help them implement these techniques with DirectX 10. Intended for people with background in DirectX8 or DirectX9.
(14860 views)
Book cover: Making Games with Python and PygameMaking Games with Python and Pygame
by
This is a programming book that covers the Pygame game library for the Python programming language. Each chapter gives you the complete source code for a new game and teaches the important programming concepts from these examples.
(12754 views)
Book cover: Game ProgrammingGame Programming
by - Global Text Project
These notes are designed to help students learn fundamental principles that apply to game programming regardless of the language used. These principles include gathering input from users, processing game data and rendering game objects to the screen.
(9064 views)