
Cross-Platform Game Programming with gameplay3d
Publisher: Wikibooks 2014
Description:
Gameplay3d is a free and open-source C++/Lua programming framework. This guide will begin by introducing you to gameplay3d, before delving more deeply into its many features. Clear step-by-step examples will be provided, along with code samples which can be tailored towards your own projects.
Download or read it online for free here:
Read online
(online html)
Similar books
HTML5 Shoot 'em Up in an Afternoonby Bryan Bibat
Learn how to make a simple top-down shoot 'em up in a few hours using the Phaser HTML5 game framework. The book covers all of the basics: from placing and moving sprites, to managing collision detection and unit health, up to setting up a boss fight.
(7109 views)
Invent Your Own Computer Games with Pythonby Albert Sweigart
A programming book for kids interested in learning to program their own computer games with python, a serious computer language which is used by professional programmers also. The book explains programming principles from the source code examples.
(57096 views)
Blender 3D: Noob to Pro- Wikibooks
This book is a series of tutorials to help new users learn Blender. The tutorials increase in difficulty, and later tutorials build on the lessons in previous ones. Therefore, Blender beginners should follow the tutorials in sequence.
(32273 views)
Simulating Humans: Computer Graphics Animation and Controlby N. I. Badler, C. B. Phillips, B. L. Webber - Oxford University Press, USA
This volume presents the problem of providing a surrogate or synthetic human for designers and engineers. The book is intended for engineers interested in understanding how a computer surrogate human can augment their analyses of designed environments.
(26302 views)