Logo

Learn Computer Graphics From Scratch

Small book cover: Learn Computer Graphics From Scratch

Learn Computer Graphics From Scratch

Publisher: Scratchapixel
Number of pages: 329

Description:
From the table of contents: Mathematics and Physics for Computer Graphics; Foundations of 3D Rendering; Better, Faster, More; Advanced Techniques; Digital Imaging; Procedural Generation of Virtual Worlds. 32 lessons, 166 chapters, 450,000 words, C++ source code.

Home page url

Download or read it online for free here:
Read online
(online html)

Similar books

Book cover: Physically Based Rendering: From Theory to ImplementationPhysically Based Rendering: From Theory to Implementation
by - Morgan Kaufmann
The book describes both the mathematical theory behind a modern photorealistic rendering system as well as its practical implementation. The book shows how to design a full-featured rendering system capable of creating creating stunning imagery.
(8513 views)
Book cover: OpenGL ProgrammingOpenGL Programming
- Wikibooks
OpenGL is an API used for drawing 3D graphics. This book is aimed at beginners who are discovering OpenGL. It will assume knowledge of basic C and C++. If you know nothing about 3D graphics, we'll try to familiarize you along the way.
(16140 views)
Book cover: PNG: The Definitive GuidePNG: The Definitive Guide
by - O'Reilly
PNG, the Portable Network Graphics image format, is one little piece of the puzzle. This book makes PNG less puzzling by explaining the motivations behind PNG's creation, the ways in which it can be used, and the tools that can manipulate it.
(17421 views)
Book cover: Pixel Shaders: An Interactive Introduction to Graphics ProgrammingPixel Shaders: An Interactive Introduction to Graphics Programming
by - pixelshaders.com
This book is intended to bring the wonder and joy of graphics processor programming to a wider audience. It is targeted at artists who want to integrate computer graphics into their work, and traditional programmers who want to try a different way.
(10999 views)