This Gaming Life: Travels in Three Cities
by Jim Rossignol
Publisher: University of Michigan Press 2008
Torn between unabashed optimism about the future of games and lingering doubts about whether they are just a waste of time, the book 'This Gaming Life' raises some important questions about this new and vital cultural form.
Home page url
Download or read it online for free here:
by Tanja Sihvonen - Amsterdam University Press
The author explores the question of what happens when players practice and negotiate computer code, various ideologies, and the game itself by modding (modifying a game) in the context of The Sims, the bestselling computer game of all time.
by Bonnie Nardi - University of Michigan Press
World of Warcraft is currently the most popular online world game on the planet. Bonnie Nardi compiles more than three years of participatory research in Warcraft play and culture in the US and China into this study of player behavior and activity.
by Kevin Bryan - Lulu.com
The Sony Playstation is the single most successful home video game system ever released, dominating in the USA and Europe. This book provides information on every American release and interviews some of the creators of the Playstation's best games.
by Barry Atkins - Manchester University Press
Barry Atkins discusses questions of narrative and realism in four of the most significant games of the last decade: Tomb Raider, Half-Life, Close Combat and SimCity. This is a work for both the student of contemporary culture and game-players.